Click the ‘Browse’ icon, navigate to your material and choose the original texture image, then rename it for easier access later. We use D drive at work because it's massive but now we are having all these issues with vray and not all 3ds Max users know how to troubleshoot such minor problems. In The Material Window click the ‘Create New Material’ button. I find that quite a few software seems to struggle with installation paths when it's something other than C drive. I also find that 3ds Max doesn't remember this path in other max file scenes Not a big deal right now, but certainly should be fixed in the future. Then restart and it should hopefully work.Īnd I will check it out when I'm back from my holidays in August, currently I'm on vacation without any computer ( vlado )For now I added the path manually, which renders ok but weirdly within material editor, if you click on bitmap preview button, the textures don't come up unless I also point them manually to the folder. The solution for me was, to add (similar like Aleksandar said above) the path:īut the path was already there, so I added also the path to the subfolder of the Vray Material Library: the "assets"-folder itself.
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